As you can probably guess, that me sitting in my makeshift studio office. |
I've decided more than a year ago that it would be best for me to work alone as working in a team does little for me. In my experience working within groups, I find it challenging and almost impossible to coordinate schedules, getting my suggestions and ideas through, receive timely responses to phone and email, and to even make sure everyone is on the same page. I can recall my earliest college years in which some group members didn't seem interested in adding or contributing anything to an assigned project. And based on my observations of social media and YouTube regarding recent discourses in social issues and politics, I'm sure I wouldn't want to work with anyone who would use something like a video game to push an agenda as opposed to making a good game. In addition to avoiding the various conflicts in working with other people, not working at a major company gives me the freedom to develop and design my video games as I see fit. To be honest, I don't think it'd be worth the paycheck to endure long hours, tight schedules, useless or hostile co-workers, incompetent leaders, unreasonable deadlines, unrealistic expectations, executives fueled by unsustainable greed, PR scandals, and making video games in ways that appease those who don't play or buy video games.
In regards to income, it has proven quite challenging to secure a source beyond a 4-hour once-a-week part time job, the occasional recycling of cans and bottles, and the annual tax refund. For the past couple of years, I made numerous applications for a part time sales associate position at one of the three nearby GameStop stores located within a half-hour drive from my home and even attended a couple of their job fairs. So far as of this writing, I have not received a phone call or an email expressing an interest in hiring me. It could be because they weren't hiring at the time or it may have more to do with the larger business struggles during the past decade. Whatever the case, I'm not really holding out much hope in securing a job at a local GameStop at this point. That being said, I will have to look for other sources of income, ones that would allow me to work at home as well as help me hone my skills inside and outside game development. I could probably get online freelance jobs that involve writing since I've been told that I'm good at it by those who read my work. It may be a long shot, but I'll have to look into it before too long.
My personal investment in knowledge. |
This is essentially my game room, the place where I indulge myself in my hobby; my personal Fortress of Solitude. |
Things may not have turned out as I had hoped during the 4 years I've spent on my chosen career path. But I don't intend on letting that stop me from pursuing my goal of becoming a fully fledged independent game developer and designer. No matter how dire my situation may seem, no matter what's going on in the world outside my home both online and offline, and no matter what other people may say about video games and the industry, I will continue to game on and I will not let anything deter my persistence, my diligence, and my will to make the most of my circumstances. That way, the dreams I first gained over 10 years ago will not go to waste. Here's to the New Year and to hopefully the start of my solo indie game career!
No comments:
Post a Comment